Custom electronics for interactive exhibits and playful machines
I design and build hardware systems for installations, museums and experimental projects.
The goal is simple: make the physical and digital work together in a way that feels solid, predictable and easy to maintain.
From early ideas to working pieces, I take care of the electronics, the firmware and the parts that hold everything together.
What I do
Embedded hardware
I build custom boards and small systems that fit the needs of your piece.
Stable power, clean behaviour and hardware that keeps running long after the opening day.
Everything is designed so you don’t have to think about it during the installation.
Interactive systems
Sensors, triggers, motion, light, sound – the elements that make an installation react.
I build the hardware layer and connect it cleanly to your tools, whether you’re working with game engines, media systems or custom software.
Prototyping & support
If you’re exploring a concept, I help you test what’s possible with quick models and feasibility checks.
If your project is already planned, I join your team and take care of the hardware side until everything works on site.
How I work
Understand the piece
We start with the idea: what it should do, how it should feel and how visitors will interact with it.
A short call or a rough sketch is enough to begin.
Find a reliable path
Once the goal is clear, I suggest a technical direction that suits the piece – practical, stable and not more complicated than it needs to be.
Build & test
I build the hardware, develop the firmware and test the system in conditions close to installation.
The focus is on predictable behaviour and integration without surprises.
Support until it runs
I stay involved until the piece is live.
If something needs adjustment during setup or connection to your content system, I’m there to make sure it works as expected.
Have a project in mind?
Send a rough idea, a sketch or a few lines.
We can figure out the hardware from there.